This intermediate-level course teaches students how to create more complex and feature-rich games by applying the STEM concepts learned in the previous module.
This course is recommended only for students who have completed the Intro to Scratch course.
Concept: Jumping and falling
Concept: Gravity and realist falling in games
Concept: Game platform design
Concept: Levels and obstacles in platform games
Concept: Scrolling screen simulations
Concept: Different types of reward system (points, score, time)
Concept: Different types of obstacles
Concept: Scrolling games levels
Concept: Creating your own project